Raiding is going to happen.
At some point. With some group of people.
Word on the cross-server is, Archon / Legends has accepted me and the wife into the guild. On non-max level characters. In fact, they accepted characters that neither one of us have played a whole lot lately (my lock and her DK).
I think this is cool. They're rather srsbsns about raiding (but not so much as to be 'hardcore'), and they weren't accepting applications for any class whatsoever (and the applications they had been accepting required level 85, heroic level gear, and 9-10k dps). But, since several of them had played with us before, they knew that we subscribe to the "Don't stand in things, do your job well, see content and clear it" brand of game play.
However, I haven't done serious warlocking in forever, and the wife leveled her DK to 80, did some heroics and then semi-retired her. Maybe we should switch accounts when we get over there...she's the best lock I know, and I'm pretty good with my DK...
In fact, my main is my DK, and hers is her lock. Or this *would* be the case, if our (awesome) guild would ever get a freaking raid going. We need a 10th person, and someone needs to iron out everyone's schedule.
PvP is officially fun again, now that I'm on my mage. I didn't like it on a rogue, paladin, or DK. It was only ok on my warlock. But my mage (who is going on 41,000 kills) is doing pretty well in both battlegrounds and arenas.
The new cataclysm battlegrounds are good. Very good. MUCH better than stupid eye of the storm or even isle of conquest (which isn't that bad).
Twin Peaks is a 10 on 10 capture the flag game. The map is set up well. Each base has three entrances -- a front entrance, a side entrance, and a different side entrance that is a bit more out of the way. There isn't an annoying roof camping spot. I rate it a 9/10.
The Battle for Gilneas one is a 10 on 10 king of the hill game, like Arathi Basin. Except there are only 3 nodes instead of 5. This leads to more fighting, less zerging, and better defending. It is much more fun than basin (which I enjoy, but only with at least 2 other people that I know).
Also, there is no cliff. There are only so many times a person can be mind controlled or knocked off the lumber mill flag without it getting just a little annoying.
For arenas, my wife and I are running in a 3's group with a paladin healer. We're up to around a 1600 rating, which isn't great, but it's not bad considering that both the mage and lock in the group are sub 2k resilience. Our problem groups generally have warriors in them. Or groups with a shaman healer. Paladin healers don't bother us so much.
We might end up running a 2's group instead, just to make it less stressful. Our healer is really good, but she's also really sensitive. I swear, you could sneeze wrong and make her cry. (And this may have happened once or twice. It's so hard to tell.)
Next Up: Kinect, Castlevania, and ... cookies?
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